| Deutsche Version |
| In the real world, the inverse square law (squared distance law) I ∝ 1/r2 is always an idealization because it assumes exactly equal sound intensity I as sound energy propagation in all directions. If there are reflective surfaces in the sound field, then reflected sounds will add to the directed sound and you will get more sound intensity at a field location than the inverse square law predicts. If there are barriers between the source and the point of measurement, you may get less than the square law predicts. Nevertheless, the inverse square law is the logical first estimate of the sound intensity you would get at a distant point in a reasonably open area. The reference sound intensity level SIL = 0 dB is the acoustic intensity of I0 = 1 µW/m2 = 1 × 10−12 W/m2. Note: Since the sound intensity level is difficult to measure, it is common to use sound pressure level measured in decibels instead. Doubling the sound pressure raises the sound pressure level with 6 dB. |
| You can explore numerically to confirm the 1/r2 law that doubling the distance drops the sound intensity I to a quarter (0.25) by a sound intensity level of about 6 dB and that 10 times the distance drops the sound intensity I to a hundredth (0.01), that is a level drop by 20 dB. |
| Enter a value in the left or right box, then press the TAB bar or make a mouse click at an empty space at the side, to get the solution. The calculator works in both directions of the ↔ sign. |
| Sound intensity level LI: dB-SIL |
↔ | Sound intensity I: W/m2 |
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| Standard reference sound intensity I0 = 1 pW/m2 = 10−12 W/m2 ≡ 0 dB | |||
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Calculating sound intensity with the inverse square law
I1 / I2 = r22 / r12
I2 = I1 (r12 / r22)
| Where: | ||
| I1 | = | sound intensity 1 at r1 |
| I2 | = | sound intensity 2 at r2 |
| r1 | = | distance 1 from source |
| r2 | = | distance 2 from source |
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A doubling of distance from the sound source in the direct field will reduce the "sound level" by 6 dB, no matter whether that are sound intensity levels or sound pressure levels! This will reduce the sound intensity I (energy quantity) to 1/2˛ = 1/4 (25 %) and the sound pressure p (field quantity) to 1/2 (50 %) of the the initial value. The inverse square law 1/r2 shows the distance performance of energy quantities and the inverse distance law 1/r shows the distance performance of field quantities. Energy quantities are propotional to squared field quantities; I ∝ p2 |
| Sound Energy Quantities Sound intensity, sound energy density, sound power, electric power. Inverse Square Law 1/r² |
Sound Field Quantities
Sound pressure, sound or particle velocity, particle displacement or particle amplitude, voltage, current, electric resistance. Inverse Distance Law 1/r |
Conversions and Calculations - Sound Quantities and their Levels
Frequently used wrong statements in the context of sound sizes
and the distance of the sound source
| Wrong expression | Correct version |
| Sound intensity decreases inversely as the distance increases with 1/r from the sound source. |
Sound intensity decreases inversely as the square of the distance increases with 1/r2 from the sound source. |
| Sound intensity level decreases inversely as the square of the distance increases with 1/r2 from the sound source with 3 dB per doubling. |
Sound intensity level decreases by 6 dB per doubling of distance from the source to 1/4 (25 %) of the sound intensity initial value. |
| Sound pressure decreases inversely as the square of the distance increases with 1/r2 from the sound source. |
Sound pressure decreases inversely as the distance increases with 1/r from the sound source. |
| Sound pressure level decreases inversely as the square of the distance increases with 1/r2 from the sound source with 3 dB per doubling. |
Sound pressure level decreases by 6 dB per doubling of distance from the source to 1/2 (50 %) of the sound pressure initial value. |
| Neither the sound power, nor the sound power level decreases in doubling the distance up to a value or up to any dB. Why is this so? |
How many decibels (dB) level change is twice (double, half) or three times as loud?
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